Mechanic

( I am talking STOCK Mechanic so no battle Mechanic or any fancy weapons ) Mechanic Is used as a support class that is good in area denial with sentry guns. However, he also has other buildings like the dispenser that can heal your teammates, refill the teams ammo, and regain your metal as Mechanic as well as other Mechanics, this dispenser cost 100 metal to build, having 10 health per second. Then you can hit your dispenser with a wrench to upgrade all of your and other Mechanics sentries, teleporters, and dispensers that all cost 200 metal and can be upgraded twice. When you start out your default metal will be 200 making it necessary to live long to get more metal to upgrade your buildings. teleporters are meant to teleport you and your team to the frontlines to keep the pressure on the other team. the teleporter needs 50 metal to build and takes 10 seconds to recharge and be able to teleport another person to the frontlines. This can also be upgraded twice. level 2 teleporter takes 5 seconds to recharge, and level 3 takes 3 seconds to recharge. Ammo kits refill your metal with small ammo kits giving 50, medium giving 100, and large ammo kit give all your 200. Your biggest weakness are focus fire and the three classes that are the trooper, annihilator and your MAIN weakness, a doctor's uber charge. 8 seconds of invincibility is more than enough time to break all of your buildings and maybe you. If you feel and uber charge coming and there's no way to prevent it right click on your building to move it and run to safety. Your life is more important than the you buildings so don't die along with it it's not that smart, If you can slap more building/obstacles for the other team you will be fine and it's hard to do it while you dead. If you want to REALLY pick up Mechanic I HEAVILY RECOMMEND watching uncle dane engineering 101 link right here https://www.youtube.com/watch?v=o0HnbASRj9o&list=PLe_iCdf7AzGnMT_OPE2o3HW7_Nw7cT6VW