Trickstabs

Trickstabs
Trickstabs are unique movement techniques used by agents to backstab an enemy who knows they are an agent. To get behind a player, there are several different tricks and theories in helping achieve such goal. While trick stabs may seem cool and impressive, you do not want to have this mind set in competitive play. Rather, use trick stabs as "last resorts" and only go for them if needed. This is because most players are aware of these techniques and because of the fact that trickstabs rely heavily on the opponent failing.

Tricking Enemies and the Execution
Most of the time, trickstabs are used only (and are most effective,) as a last resort. You want to be subtle, unpredictable, and swift with trickstabs. You can use methods to trick an enemy by shooting your gun, pretending to run away, and acting on low health.

Beginner Trickstabs
Stairstab/Jump Stab: If an agent is going up an incline while being pursued by an enemy, the agent can get to the opponents back by crouching, jumping, and holding w. (Or s if it is blind) After you are above the enemy's head, air brake by pressing the key opposite of your current momentum to get in the right position, and stab. Most players will not fall for this trickstab often because most players are aware of this stab. This can also be done off of props and other objects as well, commonly referred to as the Jump stab.

Understab: A very situational stab, if an enemy is walking off an elevation or if an agent leads someone to do so, the agent will strafe under their target, and stab them. Although difficult, an agent can get an Understab on an explosive jumping player if the player has gotten into melee range of an agent and are on top of said agent.

Cornerstab: While being chased around corner, an agent will trick a player into getting Matadored by doubling back on the player after going around the corner, and tricking them into getting stabbed. A common struggle while performing this stab is the prediction

Matador: The matador is a stab where you trick an enemy in moving a certain way or direction into exposing the player's back. There are a lot of trickstabs that can be put into this category. The basic matador stab requires the agent to strafe in one direction, quickly switch their direction, and exposing the enemy's back into getting stabbed. This stab works because most enemies who chase agents with their melees track the enemy with their mouse and can not keep up with the quick movement this trickstab requires. Unfortunately not everyone falls for this stab. Instead, do a Circle Strafe Stab.

Strafe 'n Snap / Side Stab: This stab relies on you and an enemy running into each other. While an enemy is running towards you, strafe out of the way so they get in front of you, snap your view to their back, and stab. This is one of the only trickstabs that can be performed even when the enemy doesn't know you are a spy. i.e, the opponent is not trying to kill or avoid an agent in any way.